Resist Dust
(Abjuration)(Elemental (Air, Earth), Protection)

Range:  10 feet per level
Components:  V, S
Duration:  3 turns per level
Casting Time:  3
Area of Effect:  One creature
Saving Throw:  Negates

This spell is similar to the 3rd-level resist water (q.v.). It is completely alike, save that it offers protection from phenomena that are connected to dust, instead of water. The definition of dust is very easy: think of a lovely big sandy desert and then think of wind and presto: you got it (come to think of it, it is normally used only in deserts and on the plane of dust).

